Skip to content

Changelog

  • LST Operations Terminal: Dashboard, Routes, Schedule, Depot, Drivers, Reports, and Settings tabs
  • Daily contract board with per-assignment bonuses, optional objectives, board-clear reward, and freeplay boost
  • Depot fleet catalog with per-model door routing (config/vehicles.lua)
  • Passenger curb systems: shelter queueing, curb-door boarding, seat assignment, per-stop alighting
  • Driving score with tips scaling (crashes, speeding, door discipline, stop accuracy)
  • Terminal map with locally hosted GTA V atlas tiles and on-demand route trails
  • Length-based pay scale — routes balance automatically via Config.PayScale
  • Multi-framework support (Qbox / QB-Core / ESX) via lx-lib
  • Open per-resource integration adapter layout under custom/fuel, custom/keys, and custom/target
  • Safe adapter registry with named/custom integrations and protected fallback behavior
  • Internal route building, map projection, detection priority, and advanced tuning moved out of buyer config
  • Framework bridge: Qbox (qbx_core), QB-Core (qb-core), ESX (es_extended)
  • Inventory bridge: ox_inventory (recommended) and qb-inventory
  • Unified LX.* API: player, money, items, jobs, notify, player-loaded lifecycle
  • Live GPS route guidance with turn-by-turn instructions
  • Named route profiles (arrival radii, off-route thresholds, stuck recovery)
  • Configurable driver HUD panel (position and size via CSS values)
  • Route recalculation with optional notifications